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Crew Coordination Center

Unity building

Crew Coordination Center is an unity building in Stellaris 4.5.2. It costs 600 Minerals, 50 Volatile Motes and takes 360 days to build, with an upkeep of 5 Energy Credits, 1 Volatile Motes a month. It adds Activity Managers and Activity Management Drones jobs, depending on the empire. It needs Global Production Strategy.

Cost
600Minerals50Volatile Motes
Upkeep
5Energy Credits1Volatile Motes
Build time
360 days
Housing
—
ID
building_forever_cruise_crew_industry

Jobs Crew Coordination Center adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Volatile Motes
60Volatile Motes — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Volatile Motes

What Crew Coordination Center does

On the planet
  • +5%Metallurgist Workforce
  • +5%Artisan Workforce

How to unlock Crew Coordination Center

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

Schedules synchronize, workflows tighten, and output rises under coordinated oversight.

ID

building_forever_cruise_crew_industry

Crew Coordination Center: questions

How much does Crew Coordination Center cost in Stellaris?

600 Minerals, 50 Volatile Motes, 360 days to build; upkeep 5 Energy Credits, 1 Volatile Motes a month (common/buildings, base values).

What jobs does Crew Coordination Center give?

Depending on the empire: Activity Managers and Activity Management Drones.

What is the ID of Crew Coordination Center?

building_forever_cruise_crew_industry (common/buildings, Stellaris 4.5.2).

Source: common/buildings/24_nomads_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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