StellarisDB

Synaptic Nodes

Unity building

Synaptic Nodes is an unity building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Bureaucrats and Coordinators jobs, depending on the empire. It needs Synaptic Structures.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_hive_node

Jobs Synaptic Nodes adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Regular empire (not gestalt)
    • Owner
      • Regular empire (not gestalt)
  • Not: Regular empire (not gestalt)
    • Owner
      • Not: Regular empire (not gestalt)

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits
2Energy Credits — Edict: synaptic_reinforcement

How to unlock Synaptic Nodes

Shown when (potential)
Destroyed or converted when (destroy_trigger)
  • Owner
    • Any of
      • Not: Hive Mind
      • Wilderness empire

In the game

A center of massive, macroscopic synapses, these nodes - tended to and assisted by specialized drones - receive and transmit the will of the Hive.

ID

building_hive_node

Synaptic Nodes: questions

How much does Synaptic Nodes cost in Stellaris?

400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Synaptic Nodes give?

Depending on the empire: Bureaucrats and Coordinators.

What is the ID of Synaptic Nodes?

building_hive_node (common/buildings, Stellaris 4.5.2).

Source: common/buildings/08_unity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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