
Research Institute
Research Institute is a research building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds Politicians jobs, depending on the empire. It needs Interplanetary Research Initiative.
Jobs Research Institute adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 PoliticiansCivic: Technocracy
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
50Exotic Gases
60Exotic Gases — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
1Exotic Gases
What Research Institute does
- +0.5
Physics Research Produced per 100 Physicists - +0.5
Society Research Produced per 100 Biologists - +0.5
Engineering Research Produced per 100 Engineers
- +1
Consumer Goods Upkeep per 100 Researchers
when…
- Owner
- Not: Gestalt Consciousness
- +1
- +2
Energy Credits Upkeep per 100 Researchers
when…
- Owner
- Machine Intelligence
- +2
- +2
Minerals Upkeep per 100 Researchers
when…
- Owner
- Hive Mind
- +2
How to unlock Research Institute
- None of
- Modifier: Resort World
- Modifier: Thrall-World
- Modifier: Penal Colony
- Owner
- Regular empire (not gestalt)
- Any of
- Carrier flag: ignore_ai_building_limitations
- Owner
- Not: Controlled by the AI
- Has any research zone
- Any of
- Has any unspecialized research zone
- Has any specialized research zone
- Any of
- Has any research physics zone
- Has any research society zone
- Has any research engineering zone
- Any of
- Any of
Destroyed or converted when (destroy_trigger)
- Any of
- Modifier: Resort World
- Modifier: Thrall-World
- Modifier: Penal Colony
- Owner
- Not: Regular empire (not gestalt)
In the game
The Research Institute is a massive complex, gathering the cutting edges of disparate fields together for unprecedented synergy, improving the research output of the whole planet.
ID
building_instituteResearch Institute: questions
How much does Research Institute cost in Stellaris?
600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What jobs does Research Institute give?
Depending on the empire: Politicians.
What is the ID of Research Institute?
building_institute (common/buildings, Stellaris 4.5.2).
Source: common/buildings/05_research_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
