StellarisDB

Research Institute

Research building

Research Institute is a research building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds Politicians jobs, depending on the empire. It needs Interplanetary Research Initiative.

Cost
600Minerals50Exotic Gases
Upkeep
5Energy Credits1Exotic Gases
Build time
480 days
Housing
—
ID
building_institute

Jobs Research Institute adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Exotic Gases
60Exotic Gases — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Exotic Gases

What Research Institute does

On the planet
  • +0.5Physics Research Produced per 100 Physicists
  • +0.5Society Research Produced per 100 Biologists
  • +0.5Engineering Research Produced per 100 Engineers
Only in some cases
    • +1Consumer Goods Upkeep per 100 Researchers
    when…
    • Owner
      • Not: Gestalt Consciousness
    • +2Energy Credits Upkeep per 100 Researchers
    when…
    • Owner
      • Machine Intelligence
    • +2Minerals Upkeep per 100 Researchers
    when…
    • Owner
      • Hive Mind

How to unlock Research Institute

Shown when (potential)
  • None of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
  • Owner
    • Regular empire (not gestalt)
  • Any of
    • Carrier flag: ignore_ai_building_limitations
    • Owner
      • Not: Controlled by the AI
    • Has any research zone
      • Any of
        • Has any unspecialized research zone
        • Has any specialized research zone
          • Any of
            • Has any research physics zone
            • Has any research society zone
            • Has any research engineering zone
Destroyed or converted when (destroy_trigger)
  • Any of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
    • Owner
      • Not: Regular empire (not gestalt)

In the game

The Research Institute is a massive complex, gathering the cutting edges of disparate fields together for unprecedented synergy, improving the research output of the whole planet.

ID

building_institute

Research Institute: questions

How much does Research Institute cost in Stellaris?

600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).

What jobs does Research Institute give?

Depending on the empire: Politicians.

What is the ID of Research Institute?

building_institute (common/buildings, Stellaris 4.5.2).

Source: common/buildings/05_research_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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