
Synergy Headquarters
Synergy Headquarters is an unity building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds 200 Energy Thralls jobs. It needs Sociocultural History. Upgrades to Synergy Administration.
Jobs Synergy Headquarters adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 Energy Thrallsfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals- Upkeep a month
2Energy Credits- Produces a month
+1Unity
What Synergy Headquarters does
- +5%
Unity Unity from Jobs - +0.5
Unity Produced per 100 Civilians - +0.25
Consumer Goods Upkeep per 100 Civilians
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Synergy Headquarters
Destroyed or converted when (destroy_trigger)
In the game
These monumental devices are capable of draining excess energies from dedicated interns in close proximity. Assigned individuals wear specialized equipment which funnel their life force into a central conduit where it can then be redistributed to those in senior positions.
ID
building_lifecrypt_corporate_1Synergy Headquarters: questions
How much does Synergy Headquarters cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Synergy Headquarters give?
200 Energy Thralls for every empire.
What does Synergy Headquarters upgrade from and to?
It upgrades to Synergy Administration.
What is the ID of Synergy Headquarters?
building_lifecrypt_corporate_1 (common/buildings, Stellaris 4.5.2).
Source: common/buildings/23_shroud_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
