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Sociocultural History

Tier 1 society technology · Statecraft
SocietyTier 1Statecraft

Sociocultural History is a tier 1 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 1,250 research. It needs Societal Unification. It unlocks Autochthon Monument, Corporate Culture Site, Leeching Tower and 5 more and leads to Heritage Sites. Console: research_technology tech_cultural_heritage.

Sociocultural HistoryStatecraft· tier 11,250
Base cost
1,250
Area
Society
Tier
1
Draw weight
95
Path from start
2 techs, 2,250 research
ID
tech_cultural_heritage

What Sociocultural History unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Sociocultural History

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.

The whole research path: 2 technologies, 2,250 base research with this one
  1. Unified Governmentstarting tech
  2. Societal Unification1,000 · tier 1
Conditions (potential)
  • Not: Wilderness empire

What Sociocultural History leads to

Technologies that list it as a prerequisite.

In the game

An understanding of a shared past is necessary in order to make any significant strides into the future.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_cultural_heritage
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 0.5
	num_owned_planets < 2
}
modifier = {
	factor = 1.5
	num_owned_planets > 2
}
modifier = {
	factor = 1.5
	num_owned_planets > 3
}
modifier = {
	factor = 1.5
	num_owned_planets > 4
}
modifier = {
	factor = 2
	is_memorialist_empire = yes
}
modifier = {
	factor = 2
	is_entropy_drinkers_empire = yes
}

Sociocultural History: questions

How do I get Sociocultural History in Stellaris?

Research Societal Unification first (2 technologies in the whole chain); then Sociocultural History can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Sociocultural History do?

It unlocks Autochthon Monument (building), Corporate Culture Site (building), Leeching Tower (building), Sanctuary of Repose (building), Sensorium Site (building), Simulation Site (building) and 2 more. It leads to Heritage Sites.

What is the ID of Sociocultural History?

The technology's ID is tech_cultural_heritage. To get it with the console: research_technology tech_cultural_heritage (Stellaris 4.5.2).

How much does Sociocultural History cost?

1,250 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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