StellarisDB

Precinct Houses

Government building

Precinct Houses is a government building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Enforcers jobs, depending on the empire. It needs Unified Government. Upgrades to Hall of Judgment.

Cost
400Minerals
Upkeep
2Energy Credits
Build time
360 days
Housing
—
ID
building_precinct_house

Jobs Precinct Houses adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
400Minerals
40Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
2Energy Credits

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Precinct Houses
  2. →Hall of Judgment

How to unlock Precinct Houses

Shown when (potential)
Can be built when (allow)
  • Any of
    • Owner
      • Not: Controlled by the AI
    • Not: Has forbidden jobs: enforcer
    • Not: Has available jobs: enforcer
Destroyed or converted when (destroy_trigger)

In the game

Monuments to law and order. Enforcers are based here.

ID

building_precinct_house

Precinct Houses: questions

How much does Precinct Houses cost in Stellaris?

400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).

What jobs does Precinct Houses give?

Depending on the empire: Enforcers.

What does Precinct Houses upgrade from and to?

It upgrades to Hall of Judgment.

What is the ID of Precinct Houses?

building_precinct_house (common/buildings, Stellaris 4.5.2).

Source: common/buildings/02_government_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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