
Brand Loyalty
Brand Loyalty is a civic in Stellaris 4.5.2 for Megacorporations. Not with civic Beacon of Liberty. It gives +15% Monthly Unity, +25 Edict Fund and +60 Add Attunement with the Cradle of Souls.
What Brand Loyalty does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- The
Corporate Embassy Corporate Building generates additional Trade and adds +200
Trader jobs to our Capital.
- +15%
Monthly Unity - +25Edict Fund
- +60Add Attunement with the Cradle of Souls
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
Cannot be taken with Brand Loyalty
Civics that forbid this one or that this one forbids.
In the game
This Megacorporation has fostered a great sense of brand loyalty among its internal consumer base. Its catchy corporate slogans can be recited by nearly everyone.
Try it in the empire builder →
Brand Loyalty: questions
What are the requirements for Brand Loyalty in Stellaris?
No ethic, authority or civic requirement. Not with civic Beacon of Liberty. Some rules combine several options: see Requirements on the page.
What can't Brand Loyalty be combined with?
Beacon of Liberty — each forbids the other in the files' rules.
What does the Brand Loyalty civic do?
It gives +15% Monthly Unity, +25 Edict Fund and +60 Add Attunement with the Cradle of Souls, plus the effects its description lists.
Can Brand Loyalty be changed after the game starts?
Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.
What is the ID of Brand Loyalty?
civic_brand_loyalty (Stellaris 4.5.2).
Source: common/governments/civics/03_corporate_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).