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Stalwart Network

Civic · Machine Intelligences
Machine IntelligencesCan be changed laterBioGenesis

Stalwart Network is a civic in Stellaris 4.5.2 for Machine Intelligences. Requirements: authority Machine Intelligence. It gives +10 Defensive Stations Tracking, -10% Station Upkeep and +10% Home Territory Fire Rate. DLC: BioGenesis.

Kind
Civic
Group
Machine Intelligences
Players can pick it
yes
Clashes with
0
ID
civic_machine_stalwart_network
Stalwart Network

What Stalwart Network does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

  • +10Defensive Stations Tracking
  • -10%Station Upkeep
  • +10%Home Territory Fire Rate
  • +1Disengagement Opportunities
  • +25%Legion Node Experience Gain
  • +60Add Attunement with the Eater of Worlds

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

This Machine Intelligence specializes into defensive military procedures, combining hard defense with hit and run protocols.

Try it in the empire builder →

Stalwart Network: questions

What are the requirements for Stalwart Network in Stellaris?

authority Machine Intelligence. DLC: BioGenesis.

What does the Stalwart Network civic do?

It gives +10 Defensive Stations Tracking, -10% Station Upkeep, +10% Home Territory Fire Rate, +1 Disengagement Opportunities, +25% Legion Node Experience Gain and +60 Add Attunement with the Eater of Worlds.

Can Stalwart Network be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Stalwart Network?

civic_machine_stalwart_network (Stellaris 4.5.2).

Source: common/governments/civics/02_gestalt_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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