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Precision Cogs

Civic · Megacorporations
MegacorporationsCan be changed laterGalactic Paragons

Precision Cogs is a civic in Stellaris 4.5.2 for Megacorporations. Not with Gestalt Consciousness. It gives +1 Official Capacity, +1 Commander Capacity and +1 Scientist Capacity. DLC: Galactic Paragons.

Kind
Civic
Group
Megacorporations
Players can pick it
yes
Clashes with
0
ID
civic_task_delegation_corporate
Precision Cogs

What Precision Cogs does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- The  Executive Retreat Corporate Building generates additional Trade and adds +200  Trader jobs to our Capital.

  • +1Official Capacity
  • +1Commander Capacity
  • +1Scientist Capacity

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

This megacorporation operates on a highly optimized and robust system of delegation. Such an approach means that a given task is always performed by the most qualified worker.

Try it in the empire builder →

Precision Cogs: questions

What are the requirements for Precision Cogs in Stellaris?

No ethic, authority or civic requirement. Not with Gestalt Consciousness. Some rules combine several options: see Requirements on the page. DLC: Galactic Paragons.

What does the Precision Cogs civic do?

It gives +1 Official Capacity, +1 Commander Capacity and +1 Scientist Capacity, plus the effects its description lists.

Can Precision Cogs be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Precision Cogs?

civic_task_delegation_corporate (Stellaris 4.5.2).

Source: common/governments/civics/03_corporate_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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