
Bio-Plasma Thrower
Bio-Plasma Thrower is a extra large weapon component in Stellaris 4.5.2. It deals 72–198 damage every 6.4 days (64 combat ticks) at range 80, accuracy 80% and tracking 5%. It costs 1 Food, 1 Minerals and uses 0 power. Unlocked by Plasma Throwers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 72–198
- Cooldown
- 6.4 days (64 ticks)
- Damage a day
- 21.09
- Range
- 80
- Accuracy
- 80%
- Tracking
- 5%
- Hull damage
- 150%
- Shield damage
- 25%
- Armor damage
- 200%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals- Upkeep a month
1.7Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
This genome modification stimulates the growth of plasma-generating glands and barrel-like protuberances to project this plasma over long distances.
ID
BIO_PLASMA_THROWER_EXTRA_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).