StellarisDB

Bio-Plasma Thrower

medium weapon component

Bio-Plasma Thrower is a medium weapon component in Stellaris 4.5.2. It deals 12–33 damage every 5 days (50 combat ticks) at range 40, accuracy 80% and tracking 40%. It costs 1 Food, 1 Minerals and uses 0 power. Unlocked by Plasma Throwers.

Cost
1Food1Minerals
Power
0
Damage
12–33
Cooldown
5 days
Range
40
ID
BIO_PLASMA_THROWER_MEDIUM
Open in the ship designer (Juvenile Weaver)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
12–33
Cooldown
5 days (50 ticks)
Damage a day
4.5
Range
40
Accuracy
80%
Tracking
40%
Hull damage
150%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals
Upkeep a month
0.42Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

This genome modification stimulates the growth of plasma-generating glands and barrel-like protuberances to project this plasma over long distances.

ID

BIO_PLASMA_THROWER_MEDIUM

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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