StellarisDB

Giga Bombard

large weapon component

Giga Bombard is a large weapon component in Stellaris 4.5.2. It deals 182–520 damage every 9.4 days (94 combat ticks) at range 100, accuracy 75% and tracking 10%. It costs 1 Food, 1 Minerals, 0.77 Volatile Motes and uses 0 power. Unlocked by Giga Cannon.

Cost
1Food1Minerals0.77Volatile Motes
Power
0
Damage
182–520
Cooldown
9.4 days
Range
100
ID
GIGA_BOMBARD_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
182–520
Cooldown
9.4 days (94 ticks)
Damage a day
37.34
Range
100
Accuracy
75%
Tracking
10%
Hull damage
100%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.77Volatile Motes
Upkeep a month
1.42Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Modifications to organic rifling allow this bombardment weapon to launch even larger projectiles at increased velocity for extremely powerful artillery strikes.

ID

GIGA_BOMBARD_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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