StellarisDB

Giga Bombard

small weapon component

Giga Bombard is a small weapon component in Stellaris 4.5.2. It deals 38–92 damage every 7.4 days (74 combat ticks) at range 60, accuracy 75% and tracking 45%. It costs 1 Food, 1 Minerals, 0.2 Volatile Motes and uses 0 power. Unlocked by Giga Cannon.

Cost
1Food1Minerals0.2Volatile Motes
Power
0
Damage
38–92
Cooldown
7.4 days
Range
60
ID
GIGA_BOMBARD_SMALL
Open in the ship designer (Juvenile Mauler)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
38–92
Cooldown
7.4 days (74 ticks)
Damage a day
8.78
Range
60
Accuracy
75%
Tracking
45%
Hull damage
100%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.2Volatile Motes
Upkeep a month
0.37Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Modifications to organic rifling allow this bombardment weapon to launch even larger projectiles at increased velocity for extremely powerful artillery strikes.

ID

GIGA_BOMBARD_SMALL

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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