StellarisDB

Giga Bombard

extra large weapon component

Giga Bombard is a extra large weapon component in Stellaris 4.5.2. It deals 403–1,170 damage every 10.4 days (104 combat ticks) at range 120, accuracy 75% and tracking 0%. It costs 1 Food, 1 Minerals, 1.52 Volatile Motes and uses 0 power. Unlocked by Giga Cannon.

Cost
1Food1Minerals1.52Volatile Motes
Power
0
Damage
403–1,170
Cooldown
10.4 days
Range
120
ID
GIGA_BOMBARD_EXTRA_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
403–1,170
Cooldown
10.4 days (104 ticks)
Damage a day
75.63
Range
120
Accuracy
75%
Tracking
0%
Hull damage
100%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals1.52Volatile Motes
Upkeep a month
2.85Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Modifications to organic rifling allow this bombardment weapon to launch even larger projectiles at increased velocity for extremely powerful artillery strikes.

ID

GIGA_BOMBARD_EXTRA_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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