StellarisDB

Giga Bombard

medium weapon component

Giga Bombard is a medium weapon component in Stellaris 4.5.2. It deals 85–215 damage every 8.4 days (84 combat ticks) at range 80, accuracy 75% and tracking 25%. It costs 1 Food, 1 Minerals, 0.39 Volatile Motes and uses 0 power. Unlocked by Giga Cannon.

Cost
1Food1Minerals0.39Volatile Motes
Power
0
Damage
85–215
Cooldown
8.4 days
Range
80
ID
GIGA_BOMBARD_MEDIUM
Open in the ship designer (Juvenile Weaver)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
85–215
Cooldown
8.4 days (84 ticks)
Damage a day
17.86
Range
80
Accuracy
75%
Tracking
25%
Hull damage
100%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.39Volatile Motes
Upkeep a month
0.72Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Modifications to organic rifling allow this bombardment weapon to launch even larger projectiles at increased velocity for extremely powerful artillery strikes.

ID

GIGA_BOMBARD_MEDIUM

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?