
Giga Bombard
Giga Bombard is a medium weapon component in Stellaris 4.5.2. It deals 85–215 damage every 8.4 days (84 combat ticks) at range 80, accuracy 75% and tracking 25%. It costs 1 Food, 1 Minerals, 0.39 Volatile Motes and uses 0 power. Unlocked by Giga Cannon.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 85–215
- Cooldown
- 8.4 days (84 ticks)
- Damage a day
- 17.86
- Range
- 80
- Accuracy
- 75%
- Tracking
- 25%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 25%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
0.39Volatile Motes- Upkeep a month
0.72Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Modifications to organic rifling allow this bombardment weapon to launch even larger projectiles at increased velocity for extremely powerful artillery strikes.
ID
GIGA_BOMBARD_MEDIUMSource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).