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Large Shard Gauss Accelerator

large weapon component · Shard Gauss Accelerator

Large Shard Gauss Accelerator is a large weapon component in Stellaris 4.5.2 (Shard Gauss Accelerator). It deals 96–276 damage every 6 days (60 combat ticks) at range 100, accuracy 75% and tracking 5%. It costs 220 Alloys, 2.35 Volatile Motes and uses 88 power. Unlocked by Gauss Cannons.

Cost
220Alloys2.35Volatile Motes
Power
-88
Damage
96–276
Cooldown
6 days
Range
100
ID
LARGE_BIO_MASS_DRIVER_5
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
96–276
Cooldown
6 days (60 ticks)
Damage a day
31
Range
100
Accuracy
75%
Tracking
5%
Hull damage
100%
Shield damage
150%
Armor damage
50%
Shield penetration
0%
Armor penetration
0%
Windup
1–4 days

Cost and upkeep

Cost
220Alloys2.35Volatile Motes
Upkeep a month
2.03Food0.41Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Large Advanced Shard Rail Accelerator
  2. →Large Shard Gauss Accelerator

Other sizes and versions

How to get it

  • Not: Is arkship ship
  • Empire
    • Uses bio-ships

In the game

Intricate, coiled appendages harness massive amounts of organic electricity in order to launch projectiles at unmatched speed.

ID

LARGE_BIO_MASS_DRIVER_5

Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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