
Large Shard Gauss Accelerator
Large Shard Gauss Accelerator is a large weapon component in Stellaris 4.5.2 (Shard Gauss Accelerator). It deals 96–276 damage every 6 days (60 combat ticks) at range 100, accuracy 75% and tracking 5%. It costs 220 Alloys, 2.35 Volatile Motes and uses 88 power. Unlocked by Gauss Cannons.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 96–276
- Cooldown
- 6 days (60 ticks)
- Damage a day
- 31
- Range
- 100
- Accuracy
- 75%
- Tracking
- 5%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 50%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 1–4 days
Cost and upkeep
- Cost
220Alloys
2.35Volatile Motes- Upkeep a month
2.03Food
0.41Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Not: Is arkship ship
- Empire
- Uses bio-ships
In the game
Intricate, coiled appendages harness massive amounts of organic electricity in order to launch projectiles at unmatched speed.
ID
LARGE_BIO_MASS_DRIVER_5Source: common/component_templates/00_biogenesis_weapons.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).