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Large Matter Disintegrator

large weapon component · Matter Disintegrator

Large Matter Disintegrator is a large weapon component in Stellaris 4.5.2 (Matter Disintegrator). It deals 120–294 damage every 3 days (30 combat ticks) at range 70, accuracy 90% and tracking 5%. It costs 333 Alloys, 3.52 Rare Crystals and uses 80 power. Unlocked by Extradimensional Weaponry.

Cost
333Alloys3.52Rare Crystals
Power
-80
Damage
120–294
Cooldown
3 days
Range
70
ID
LARGE_ED_WEAPON
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
120–294
Cooldown
3 days (30 ticks)
Damage a day
69
Range
70
Accuracy
90%
Tracking
5%
Hull damage
150%
Shield damage
25%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.5–2 days

Cost and upkeep

Cost
333Alloys3.52Rare Crystals
Upkeep a month
0.61Alloys
3.04Energy Credits — Not: Uses bio-ships
  • Empire
    • Not: Uses bio-ships
3.04Food — Uses bio-ships
  • Empire
    • Uses bio-ships

Other sizes and versions

How to get it

In the game

Hailing from another dimension, the core technologies of the Matter Disintegrator bends several physical laws for destructive results.

ID

LARGE_ED_WEAPON

Source: common/component_templates/00_weapons_critters_extradimensional.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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