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Medium Matter Disintegrator

medium weapon component · Matter Disintegrator

Medium Matter Disintegrator is a medium weapon component in Stellaris 4.5.2 (Matter Disintegrator). It deals 50–123 damage every 3 days (30 combat ticks) at range 50, accuracy 90% and tracking 30%. It costs 133 Alloys, 1.41 Rare Crystals and uses 40 power. Unlocked by Extradimensional Weaponry.

Cost
133Alloys1.41Rare Crystals
Power
-40
Damage
50–123
Cooldown
3 days
Range
50
ID
MEDIUM_ED_WEAPON
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
50–123
Cooldown
3 days (30 ticks)
Damage a day
28.83
Range
50
Accuracy
90%
Tracking
30%
Hull damage
150%
Shield damage
25%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.5–2 days

Cost and upkeep

Cost
133Alloys1.41Rare Crystals
Upkeep a month
0.3Alloys
1.52Energy Credits — Not: Uses bio-ships
  • Empire
    • Not: Uses bio-ships
1.52Food — Uses bio-ships
  • Empire
    • Uses bio-ships

Other sizes and versions

How to get it

In the game

Hailing from another dimension, the core technologies of the Matter Disintegrator bends several physical laws for destructive results.

ID

MEDIUM_ED_WEAPON

Source: common/component_templates/00_weapons_critters_extradimensional.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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