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Extradimensional Weaponry

Tier 5 physics technology · Particles
PhysicsTier 5ParticlesRare

Extradimensional Weaponry is a rare tier 5 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 24,000 research. It has no prerequisite technology. It unlocks Bio-Disintegrator, Large Matter Disintegrator, Medium Matter Disintegrator and 1 more. Console: research_technology tech_extradimensional_weapon_1.

Extradimensional WeaponryParticles· tier 524,000
Base cost
24,000
Area
Physics
Tier
5
Draw weight
0
Path from start
none
ID
tech_extradimensional_weapon_1

What Extradimensional Weaponry unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Extradimensional Weaponry

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

It needs no other technology.

In the game

Applying 5th-dimensional energy manipulation principles on lower dimensional planes allows for the creation of powerful energy weapons.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_extradimensional_weapon_1
Draw weight script, as in common/technology/00_phys_weapon_tech.txt
factor = 10
modifier = {
	factor = 0
	NOT = {
		has_country_flag = covenant_end_of_the_cycle
	}
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_extradimensional_weapon_1
		}
	}
}

Extradimensional Weaponry: questions

How do I get Extradimensional Weaponry in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 physics research options once tier 5 is open. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project.

What does Extradimensional Weaponry do?

It unlocks Bio-Disintegrator (ship component), Large Matter Disintegrator (ship component), Medium Matter Disintegrator (ship component) and Small Matter Disintegrator (ship component).

What is the ID of Extradimensional Weaponry?

The technology's ID is tech_extradimensional_weapon_1. To get it with the console: research_technology tech_extradimensional_weapon_1 (Stellaris 4.5.2).

How much does Extradimensional Weaponry cost?

24,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_phys_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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