
Small Matter Disintegrator
Small Matter Disintegrator is a small weapon component in Stellaris 4.5.2 (Matter Disintegrator). It deals 20–49 damage every 3 days (30 combat ticks) at range 30, accuracy 90% and tracking 60%. It costs 53 Alloys, 0.56 Rare Crystals and uses 25 power. Unlocked by Extradimensional Weaponry.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 20–49
- Cooldown
- 3 days (30 ticks)
- Damage a day
- 11.5
- Range
- 30
- Accuracy
- 90%
- Tracking
- 60%
- Hull damage
- 150%
- Shield damage
- 25%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 0.5–2 days
Cost and upkeep
- Cost
53Alloys
0.56Rare Crystals- Upkeep a month
0.15Alloys
0.76Energy Credits — Not: Uses bio-ships- Empire
- Not: Uses bio-ships
0.76Food — Uses bio-ships- Empire
- Uses bio-ships
- Empire
Other sizes and versions
How to get it
In the game
Hailing from another dimension, the core technologies of the Matter Disintegrator bends several physical laws for destructive results.
ID
SMALL_ED_WEAPONSource: common/component_templates/00_weapons_critters_extradimensional.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).