StellarisDB

Small Matter Disintegrator

small weapon component · Matter Disintegrator

Small Matter Disintegrator is a small weapon component in Stellaris 4.5.2 (Matter Disintegrator). It deals 20–49 damage every 3 days (30 combat ticks) at range 30, accuracy 90% and tracking 60%. It costs 53 Alloys, 0.56 Rare Crystals and uses 25 power. Unlocked by Extradimensional Weaponry.

Cost
53Alloys0.56Rare Crystals
Power
-25
Damage
20–49
Cooldown
3 days
Range
30
ID
SMALL_ED_WEAPON
Open in the ship designer (Corvette)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
20–49
Cooldown
3 days (30 ticks)
Damage a day
11.5
Range
30
Accuracy
90%
Tracking
60%
Hull damage
150%
Shield damage
25%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.5–2 days

Cost and upkeep

Cost
53Alloys0.56Rare Crystals
Upkeep a month
0.15Alloys
0.76Energy Credits — Not: Uses bio-ships
  • Empire
    • Not: Uses bio-ships
0.76Food — Uses bio-ships
  • Empire
    • Uses bio-ships

Other sizes and versions

How to get it

In the game

Hailing from another dimension, the core technologies of the Matter Disintegrator bends several physical laws for destructive results.

ID

SMALL_ED_WEAPON

Source: common/component_templates/00_weapons_critters_extradimensional.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?