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Medium Plasma Thrower

medium weapon component · Plasma Thrower

Medium Plasma Thrower is a medium weapon component in Stellaris 4.5.2 (Plasma Thrower). It deals 30–83 damage every 4 days (40 combat ticks) at range 60, accuracy 80% and tracking 20%. It costs 58 Alloys and uses 27 power. Unlocked by Plasma Throwers.

Cost
58Alloys
Power
-27
Damage
30–83
Cooldown
4 days
Range
60
ID
MEDIUM_PLASMA_1
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
30–83
Cooldown
4 days (40 ticks)
Damage a day
14.13
Range
60
Accuracy
80%
Tracking
20%
Hull damage
150%
Shield damage
25%
Armor damage
200%
Shield penetration
0%
Armor penetration
0%
Windup
0.7–2.7 days

Cost and upkeep

Cost
58Alloys
Upkeep a month
0.45Energy Credits0.09Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Medium Plasma Thrower
  2. →Medium Plasma Accelerator

Other sizes and versions

How to get it

  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor and hull.

ID

MEDIUM_PLASMA_1

Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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