
Small Plasma Thrower
Small Plasma Thrower is a small weapon component in Stellaris 4.5.2 (Plasma Thrower). It deals 12–33 damage every 3.5 days (35 combat ticks) at range 40, accuracy 80% and tracking 40%. It costs 23 Alloys and uses 13 power. Unlocked by Plasma Throwers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 12–33
- Cooldown
- 3.5 days (35 ticks)
- Damage a day
- 6.43
- Range
- 40
- Accuracy
- 80%
- Tracking
- 40%
- Hull damage
- 150%
- Shield damage
- 25%
- Armor damage
- 200%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 0.6–2.4 days
Cost and upkeep
- Cost
23Alloys- Upkeep a month
0.23Energy Credits
0.05Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Empire
- Not: Uses bio-ships
- Not: Is arkship ship
In the game
Weapons that eject destructive balls of high-energy plasma at targets. These plasma projectiles are extremely effective at eating through ship armor and hull.
ID
SMALL_PLASMA_1Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).