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Medium X-Ray Laser

medium weapon component · X-Ray Laser

Medium X-Ray Laser is a medium weapon component in Stellaris 4.5.2 (X-Ray Laser). It deals 33–88 damage every 3.5 days (35 combat ticks) at range 60, accuracy 90% and tracking 30%. It costs 58 Alloys, 0.63 Rare Crystals and uses 30 power. Unlocked by X-Ray Lasers.

Cost
58Alloys0.63Rare Crystals
Power
-30
Damage
33–88
Cooldown
3.5 days
Range
60
ID
MEDIUM_XRAY_LASER
Open in the ship designer (Destroyer)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
33–88
Cooldown
3.5 days (35 ticks)
Damage a day
17.29
Range
60
Accuracy
90%
Tracking
30%
Hull damage
125%
Shield damage
50%
Armor damage
150%
Shield penetration
0%
Armor penetration
0%
Windup
0.6–2.4 days

Cost and upkeep

Cost
58Alloys0.63Rare Crystals
Upkeep a month
0.68Energy Credits0.14Alloys

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Medium UV Laser
  2. →Medium X-Ray Laser
  3. →Medium Gamma Laser

Other sizes and versions

How to get it

  • Any of
    • Empire
      • Not: Uses bio-ships
    • Is arkship ship

In the game

These lasers have a shorter wavelength than UV-based laser weaponry, but are even more destructive.

ID

MEDIUM_XRAY_LASER

Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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