StellarisDB

Nanite-Infused Thorn Cannon

extra large weapon component

Nanite-Infused Thorn Cannon is a extra large weapon component in Stellaris 4.5.2. It deals 102–210 damage every 1.7 days (17 combat ticks) at range 40, accuracy 85% and tracking 25%. It costs 1 Food, 1 Minerals, 1.52 Nanites and uses 0 power. Unlocked by Nanite Autocannon.

Cost
1Food1Minerals1.52Nanites
Power
0
Damage
102–210
Cooldown
1.7 days
Range
40
ID
NANITE_INFUSED_THORN_CANNON_EXTRA_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
102–210
Cooldown
1.7 days (17 ticks)
Damage a day
91.76
Range
40
Accuracy
85%
Tracking
25%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals1.52Nanites
Upkeep a month
1.42Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Having replaced organic ammunition with self-replicating nanites, these thorn cannons can unleash short-range EMPs and chew through any material.

ID

NANITE_INFUSED_THORN_CANNON_EXTRA_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?