StellarisDB

Nanite-Infused Thorn Cannon

small weapon component

Nanite-Infused Thorn Cannon is a small weapon component in Stellaris 4.5.2. It deals 7–14 damage every 0.65 days (6.5 combat ticks) at range 30, accuracy 85% and tracking 90%. It costs 1 Food, 1 Minerals, 0.2 Nanites and uses 0 power. Unlocked by Nanite Autocannon.

Cost
1Food1Minerals0.2Nanites
Power
0
Damage
7–14
Cooldown
0.65 days
Range
30
ID
NANITE_INFUSED_THORN_CANNON_SMALL
Open in the ship designer (Juvenile Mauler)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
7–14
Cooldown
0.65 days (6.5 ticks)
Damage a day
16.15
Range
30
Accuracy
85%
Tracking
90%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.2Nanites
Upkeep a month
0.37Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Having replaced organic ammunition with self-replicating nanites, these thorn cannons can unleash short-range EMPs and chew through any material.

ID

NANITE_INFUSED_THORN_CANNON_SMALL

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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