StellarisDB

Nanite-Infused Thorn Cannon

large weapon component

Nanite-Infused Thorn Cannon is a large weapon component in Stellaris 4.5.2. It deals 43–88 damage every 1.3 days (13 combat ticks) at range 35, accuracy 85% and tracking 50%. It costs 1 Food, 1 Minerals, 0.77 Nanites and uses 0 power. Unlocked by Nanite Autocannon.

Cost
1Food1Minerals0.77Nanites
Power
0
Damage
43–88
Cooldown
1.3 days
Range
35
ID
NANITE_INFUSED_THORN_CANNON_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
43–88
Cooldown
1.3 days (13 ticks)
Damage a day
50.38
Range
35
Accuracy
85%
Tracking
50%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals0.77Nanites
Upkeep a month
1.42Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Having replaced organic ammunition with self-replicating nanites, these thorn cannons can unleash short-range EMPs and chew through any material.

ID

NANITE_INFUSED_THORN_CANNON_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?