
Nanite-Infused Thorn Cannon
Nanite-Infused Thorn Cannon is a large weapon component in Stellaris 4.5.2. It deals 43–88 damage every 1.3 days (13 combat ticks) at range 35, accuracy 85% and tracking 50%. It costs 1 Food, 1 Minerals, 0.77 Nanites and uses 0 power. Unlocked by Nanite Autocannon.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 43–88
- Cooldown
- 1.3 days (13 ticks)
- Damage a day
- 50.38
- Range
- 35
- Accuracy
- 85%
- Tracking
- 50%
- Hull damage
- 125%
- Shield damage
- 150%
- Armor damage
- 25%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
0.77Nanites- Upkeep a month
1.42Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Having replaced organic ammunition with self-replicating nanites, these thorn cannons can unleash short-range EMPs and chew through any material.
ID
NANITE_INFUSED_THORN_CANNON_LARGESource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).