StellarisDB

Small Ion Disruptor

small weapon component · Ion Disruptor

Small Ion Disruptor is a small weapon component in Stellaris 4.5.2 (Ion Disruptor). It deals 1–14.7 damage every 1.6 days (16 combat ticks) at range 30, accuracy 100% and tracking 60%. It costs 23 Alloys, 0.25 Rare Crystals and uses 13 power. Unlocked by Ion Disruptors.

Cost
23Alloys0.25Rare Crystals
Power
-13
Damage
1–14.7
Cooldown
1.6 days
Range
30
ID
SMALL_DISRUPTOR_2
Open in the ship designer (Corvette)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
1–14.7
Cooldown
1.6 days (16 ticks)
Damage a day
4.91
Range
30
Accuracy
100%
Tracking
60%
Hull damage
100%
Shield damage
125%
Armor damage
100%
Shield penetration
60%
Armor penetration
60%
Windup
0.3–1.1 days

Cost and upkeep

Cost
23Alloys0.25Rare Crystals
Upkeep a month
0.07Alloys0.34Energy Credits

Upgrade line

upgrades_to in the files: a design auto-upgrades to the next one when it is researched.

  1. Small Disruptor
  2. →Small Ion Disruptor
  3. →Small Phased Disruptor

Other sizes and versions

How to get it

  • Not: Ship uses starbase components
  • Empire
    • Not: Uses bio-ships
  • Not: Is arkship ship

In the game

These upgraded disruptors fire bolts of more destructive ion particles at targets, without sacrificing the firing rate of their predecessors.

ID

SMALL_DISRUPTOR_2

Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?