
Small Railgun
Small Railgun is a small weapon component in Stellaris 4.5.2 (Railgun). It deals 9–27 damage every 2 days (20 combat ticks) at range 50, accuracy 75% and tracking 50%. It costs 23 Alloys and uses 10 power. Unlocked by Railguns.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 9–27
- Cooldown
- 2 days (20 ticks)
- Damage a day
- 9
- Range
- 50
- Accuracy
- 75%
- Tracking
- 50%
- Hull damage
- 100%
- Shield damage
- 150%
- Armor damage
- 50%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 0.4–1.4 days
Cost and upkeep
- Cost
23Alloys- Upkeep a month
0.23Energy Credits
0.05Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Any of
- Empire
- Not: Uses bio-ships
- Is arkship ship
- Empire
In the game
Railguns use twin parallel rails to fire projectiles at incredible speeds.
ID
SMALL_MASS_DRIVER_3Source: common/component_templates/00_weapons_projectile.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).