
Small Plasma Accelerator
Small Plasma Accelerator is a small weapon component in Stellaris 4.5.2 (Plasma Accelerator). It deals 16–43 damage every 3.5 days (35 combat ticks) at range 40, accuracy 80% and tracking 40%. It costs 23 Alloys, 0.25 Exotic Gases and uses 17 power. Unlocked by Plasma Accelerators.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 16–43
- Cooldown
- 3.5 days (35 ticks)
- Damage a day
- 8.43
- Range
- 40
- Accuracy
- 80%
- Tracking
- 40%
- Hull damage
- 150%
- Shield damage
- 25%
- Armor damage
- 200%
- Shield penetration
- 0%
- Armor penetration
- 0%
- Windup
- 0.6–2.4 days
Cost and upkeep
- Cost
23Alloys
0.25Exotic Gases- Upkeep a month
0.34Energy Credits
0.07Alloys
Upgrade line
upgrades_to in the files: a design auto-upgrades to the next one when it is researched.
Other sizes and versions
How to get it
- Empire
- Not: Uses bio-ships
- Not: Is arkship ship
In the game
These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.
ID
SMALL_PLASMA_2Source: common/component_templates/00_weapons_energy.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).