
Plasma Accelerators
Plasma Accelerators is a tier 3 physics technology (Particles) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Plasma Throwers. It unlocks Bio-Plasma Accelerator, Large Bio-Plasma Accelerator, Large Plasma Accelerator and 4 more and leads to Plasma Cannons. Console: research_technology tech_plasma_2.
What Plasma Accelerators does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +5%Army Damage
What Plasma Accelerators unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Plasma Accelerators
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
The whole research path: 3 technologies, 7,750 base research with this one
What Plasma Accelerators leads to
Technologies that list it as a prerequisite.
Other names for some empires
technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.
- Bio-Plasma Accelerator
- Uses bio-ships
In the game
These new accelerators launch projectiles of high-energy plasma with improved containment fields. This results in less energy leakage as the projectile travels in space towards its target.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_plasma_2Draw weight script, as in common/technology/00_phys_weapon_tech.txt
modifier = {
factor = 1.25
has_ethic = ethic_militarist
}
modifier = {
factor = 1.5
has_ethic = ethic_fanatic_militarist
}Plasma Accelerators: questions
How do I get Plasma Accelerators in Stellaris?
Research Plasma Throwers first (3 technologies in the whole chain); then Plasma Accelerators can be drawn as one of the 3 physics research options.
What does Plasma Accelerators do?
It gives +5% Army Damage. It unlocks Bio-Plasma Accelerator (ship component), Large Bio-Plasma Accelerator (ship component), Large Plasma Accelerator (ship component), Medium Bio-Plasma Accelerator (ship component), Medium Plasma Accelerator (ship component), Small Bio-Plasma Accelerator (ship component) and 1 more. It leads to Plasma Cannons.
What is the ID of Plasma Accelerators?
The technology's ID is tech_plasma_2. To get it with the console: research_technology tech_plasma_2 (Stellaris 4.5.2).
How much does Plasma Accelerators cost?
4,000 physics research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_phys_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.