StellarisDB

Thorn Cannon

large weapon component

Thorn Cannon is a large weapon component in Stellaris 4.5.2. It deals 20–40 damage every 1.3 days (13 combat ticks) at range 35, accuracy 85% and tracking 50%. It costs 1 Food, 1 Minerals and uses 0 power. Unlocked by Autocannons.

Cost
1Food1Minerals
Power
0
Damage
20–40
Cooldown
1.3 days
Range
35
ID
THORN_CANNON_LARGE
Open in the ship designer (Juvenile Stinger)

Weapon stats

From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.

How it's counted

Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.

Damage
20–40
Cooldown
1.3 days (13 ticks)
Damage a day
23.08
Range
35
Accuracy
85%
Tracking
50%
Hull damage
125%
Shield damage
150%
Armor damage
25%
Shield penetration
0%
Armor penetration
0%

Cost and upkeep

Cost
1Food1Minerals
Upkeep a month
0.85Energy Credits0Food0Minerals

Other sizes and versions

How to get it

In the game

Additional orifices discharge volleys of volatile fluids encased in hardened shards of bone at an impressive fire rate.

ID

THORN_CANNON_LARGE

Source: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).

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