
X-Ray Eye Beam
X-Ray Eye Beam is a medium weapon component in Stellaris 4.5.2. It deals 13–35 damage every 4.25 days (42.5 combat ticks) at range 40, accuracy 90% and tracking 50%. It costs 1 Food, 1 Minerals, 0.23 Rare Crystals and uses 0 power. Unlocked by X-Ray Lasers.
Weapon stats
From weapon_components.csv (in common/component_templates), base values before technologies and modifiers.
How it's counted
Damage multipliers against hull, shields and armor are shares of the damage. Cooldown and windup are combat ticks in the CSV, 10 a day (our reading of the defines); damage a day = (min + max) ÷ 2 ÷ cooldown in days.
- Damage
- 13–35
- Cooldown
- 4.25 days (42.5 ticks)
- Damage a day
- 5.65
- Range
- 40
- Accuracy
- 90%
- Tracking
- 50%
- Hull damage
- 125%
- Shield damage
- 50%
- Armor damage
- 150%
- Shield penetration
- 0%
- Armor penetration
- 0%
Cost and upkeep
- Cost
1Food
1Minerals
0.23Rare Crystals- Upkeep a month
0.42Energy Credits
0Food
0Minerals
Other sizes and versions
How to get it
In the game
Further modification of the retina allows more destructive lasers to fire along a shorter wavelength.
ID
XRAY_EYE_BEAM_MEDIUMSource: common/component_templates/01_mutation_weapon_components.txt and weapon_components.csv, Stellaris Cygnus v4.5.2 (9776).