
Explosive Fungal Growth
Blocker · Natural blockers
Explosive Fungal Growth is a blocker in Stellaris 4.5.2: -1 Max Districts. Clearing it costs nothing and takes 6 months.
What Explosive Fungal Growth does
On the planet that has it; conditional effects with their condition.
- -1Max Districts
- -10%Resources from Jobs
- -10%Pop Growth (or Assembly) Speed
- +15%Pop Upkeep
when…
- Owner
- Is environmental architects empire
Clearing Explosive Fungal Growth
What it costs and needs to clear from the planet view.
Cost
Time 6 months
300Energy Credits — any of: Species class: Fungoid; any of: Species class: Plan…
- planet.owner main species
- Not: Is flora species
- Any of
- Species class: Fungoid
- Species class: Plantoid
- Any of
- Not: Is flora species
150Energy Credits — any of: Species class: Fungoid; any of: Species class: Plan…
- planet.owner main species
- Is flora species
- Any of
- Species class: Fungoid
- Species class: Plantoid
- Any of
- Is flora species
Can be cleared only when
- This blocker will not be removeable as long as the Ranger Lodge exists.
Where it appears
The conditions a planet must meet for the game to place it.
- Never (switched off)
In the game
This region of the planet has been infested by a constantly growing forest of alien fungi.
ID
d_seed_bombing_fungoid_blockerExplosive Fungal Growth: questions
How do you clear Explosive Fungal Growth in Stellaris?
Clear it from the planet view; it takes 6 months. The page lists when it can't be cleared.
What does Explosive Fungal Growth do?
-1 Max Districts.
What is the ID of Explosive Fungal Growth?
d_seed_bombing_fungoid_blocker (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).