
Sacrifice: Bounty
Sacrifice
5 years
Sacrifice: Bounty is a sacrifice in Stellaris 4.5.2. It costs 2 Unity and lasts 5 years. Effects: +5% Monthly Minerals, +5% Monthly Energy Credits, +5% Pop Growth Speed.
What Sacrifice: Bounty does
- +5%
Monthly Minerals - +5%
Monthly Energy Credits - +5%Pop Growth Speed
- Kills all Mortal Initiates. Each one sacrificed increases the odds of additional gains in Mineral and Energy output. Increases the Unity output of Death Priests while the edict is in effect. Adds +1 Monthly Organic Pop Growth to all Reassigners.
Cost and upkeep
Base values; the game scales many edict costs with empire size (multiplier = value:edict_size_effect in the files).
- Cost
2Unity
Requirements
- Civic: Permanent Employment
- Is death cult empire
- None of
- Any of
- Edict: sacrifice_bounty_zombie
- Any of
- any owned colony
- num assigned jobs
- Job: Mortal Initiate
- Value more than 0
- num assigned jobs
- any subject
- any owned colony
- Any of
- num assigned jobs
- Job: Overlord Mortal Initiate
- Value more than 0
- num assigned jobs
- Job: Overlord Mortal Initiate Drone
- Value more than 0
- num assigned jobs
- Any of
- any owned colony
- any owned colony
Can be enacted when (allow)
- None of
- Any of
- Edict: sacrifice_bounty_zombie
- num assigned jobs
- Job: Mortal Initiate
- Value at least 100
In the game
The most devout among us are prepared to meet their fate, keen that our society should be enriched by their final sacrifice. Our deaths shall bring prosperous enterprise value, and our bodies will continue serving the corporation.
ID
sacrifice_bounty_zombieSource: common/edicts/03_sacrifices.txt, Stellaris Cygnus v4.5.2 (9776).