StellarisDB

Permanent Employment

Civic · Megacorporations
MegacorporationsCan be changed laterNecroids Species Pack

Permanent Employment is a civic in Stellaris 4.5.2 for Megacorporations. Requirements: Is not Egalitarian; and more (see below). Not with origin Necrophage or Mechanist or Clone Army or Cybernetic Creed or Synthetic Fertility or Evolutionary Predators and species Machine. It gives +60 Add Attunement with the Instrument of Desire. DLC: Necroids Species Pack.

Kind
Civic
Group
Megacorporations
Players can pick it
yes
Clashes with
0
ID
civic_permanent_employment
Permanent Employment

What Permanent Employment does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

Can build Posthumous Employment Center

 … turn  Consumer Goods and  Food (or equivalent) into  Monthly Organic Pop Growth. All assembled  Pops have the Zombie trait.

Grants access to the Reemployment Center Holding.

Some defeated organic Leviathans can be resurrected.

The Fast Food Chain Corporate Building generates additional Trade and adds +200  Trader jobs to our Capital.

  • +60Add Attunement with the Instrument of Desire

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

In the game

This Megacorporation has ensured that its employees will never be out of a job. Ever. After the employee's time is up, they will be repurposed for simpler tasks so that they can still provide for their families and pay off their debts.

Try it in the empire builder →

Permanent Employment: questions

What are the requirements for Permanent Employment in Stellaris?

Is not Egalitarian. Not with origin Necrophage or Mechanist or Clone Army or Cybernetic Creed or Synthetic Fertility or Evolutionary Predators and species Machine. Some rules combine several options: see Requirements on the page. DLC: Necroids Species Pack.

What does the Permanent Employment civic do?

It gives +60 Add Attunement with the Instrument of Desire, plus the effects its description lists.

Can Permanent Employment be changed after the game starts?

Yes — it can be added or removed later when a civic slot opens or the government is reformed, if its requirements still hold.

What is the ID of Permanent Employment?

civic_permanent_employment (Stellaris 4.5.2).

Source: common/governments/civics/03_corporate_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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