StellarisDB

Astral Researcher

Specialist job
researchastral threads

Astral Researcher is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 2.5 Physics Research, 0.5 Engineering Research, 0.5 Society Research, 0.3 Astral Threads and costs 2 Consumer Goods a month.

Produces
+2.5Physics Research+0.5Engineering Research+0.5Society Research+0.3Astral Threads
Upkeep
2Consumer Goods
Per
100 jobs filled, a month
Sources
0
ID
astral_researcher

What a Astral Researcher produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
2Consumer Goods
1Consumer Goods — Carrier flag: has_science_ministry
  • Carrier flag: has_science_ministry
Produces per 100 jobs
+2.5Physics Research+0.5Engineering Research+0.5Society Research+0.3Astral Threads

Where Astral Researchers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

No building, district or zone in the files adds this job; events or other jobs create it.

Other effects of the job

    • +0.2Naval Capacity
    when…
    • +1Naval Capacity
    when…
    • Owner
      • Has crisis level: Calamity

Who can work it

In the game

The strands of space-time contain the secrets of every dimension, including our own. These researchers work tirelessly to decipher their significance while minimizing paradoxes.

Astral Researcher: questions

What does a Astral Researcher produce in Stellaris?

For every 100 jobs filled: produces 2.5 Physics Research, 0.5 Engineering Research, 0.5 Society Research, 0.3 Astral Threads, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

Source: common/pop_jobs/11_astral_planes_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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