
Astro-Harvester
Astro-Harvester is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1.5 Minerals and costs 1 Alloys a month. 2 buildings and districts add it, among them Mineral Purification Hubs and Mineral Purification Plants.
What a Astro-Harvester produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
1Alloys- Produces per 100 jobs
+1.5Minerals
Where Astro-Harvesters come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Who can work it
- Has owner
- Not: Is enslaved
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Can think
In the game
Astro-Harvesters facilitate the collection of orbital deposits and their processing, greatly increasing resource yield.
Astro-Harvester: questions
What does a Astro-Harvester produce in Stellaris?
For every 100 jobs filled: produces 1.5 Minerals, upkeep 1 Alloys a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Astro-Harvesters jobs?
From Mineral Purification Hubs and Mineral Purification Plants. Zones that add them per district: Harvesting Bay.
Source: common/pop_jobs/17_nomads_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
