
Resort Worker
Resort Worker is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Unity, 4 Trade and costs 2 Consumer Goods a month. 3 buildings and districts add it, among them Resort Capital-Complex, Resort Administration and Accommodation District.
What a Resort Worker produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
2Consumer Goods- Produces per 100 jobs
+1Unity
+4Trade
Where Resort Workers come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Other effects of the job
- +200Amenities
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
- Entertainer job check trigger
In the game
Skilled artisans of hospitality who are dedicated to creating an unforgettable experience. They work hard, so you don't have to.
Resort Worker: questions
What does a Resort Worker produce in Stellaris?
For every 100 jobs filled: produces 1 Unity, 4 Trade, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Resort Workers jobs?
From Resort Capital-Complex, Resort Administration and Accommodation District. Zones that add them per district: Resort Complex.
Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
