StellarisDB

Resort Worker

Specialist job
unityamenities

Resort Worker is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 1 Unity, 4 Trade and costs 2 Consumer Goods a month. 3 buildings and districts add it, among them Resort Capital-Complex, Resort Administration and Accommodation District.

Produces
+1Unity+4Trade
Upkeep
2Consumer Goods
Per
100 jobs filled, a month
Sources
4
ID
resort_worker

What a Resort Worker produces

Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.

Upkeep per 100 jobs
2Consumer Goods
Produces per 100 jobs
+1Unity+4Trade

Where Resort Workers come from

Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.

Other effects of the job

Who can work it

  • Has owner
  • Not: Is being purged
  • Not: Is being assimilated
  • Is sapient
  • Entertainer job check trigger

In the game

Skilled artisans of hospitality who are dedicated to creating an unforgettable experience. They work hard, so you don't have to.

Resort Worker: questions

What does a Resort Worker produce in Stellaris?

For every 100 jobs filled: produces 1 Unity, 4 Trade, upkeep 2 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.

How do I get Resort Workers jobs?

From Resort Capital-Complex, Resort Administration and Accommodation District. Zones that add them per district: Resort Complex.

Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).

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