StellarisDB

Resort Capital-Complex

Government building
CapitalNot built directly

Resort Capital-Complex is a government building in Stellaris 4.5.2. It costs 600 Minerals and takes 480 days to build, with an upkeep of 5 Energy Credits a month. It adds 200 Resort Workers jobs. Housing +1,000.

Cost
600Minerals
Upkeep
5Energy Credits
Build time
480 days
Housing
+1000
ID
building_resort_major_capital

Jobs Resort Capital-Complex adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals
60Alloys — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits

What Resort Capital-Complex does

On the planet
  • +1,000Amenities
  • +2Max Corporate Buildings
Only in some cases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Resort Administration
  2. →Resort Capital-Complex

How to unlock Resort Capital-Complex

No technology needed.

Shown when (potential)
  • Modifier: Resort World
Can be built when (allow)
  • Sapient pop amount at least 2000

In the game

A huge sprawling complex capable of administrating an even greater number of resorts and tourist attractions.

ID

building_resort_major_capital

Resort Capital-Complex: questions

How much does Resort Capital-Complex cost in Stellaris?

600 Minerals, 480 days to build; upkeep 5 Energy Credits a month (common/buildings, base values).

What jobs does Resort Capital-Complex give?

200 Resort Workers for every empire. Depending on the empire: Soldiers, Knights, Battle Thralls, Warrior Drones, Politicians, Replicators and 6 more.

What does Resort Capital-Complex upgrade from and to?

It is upgraded from Resort Administration.

What is the ID of Resort Capital-Complex?

building_resort_major_capital (common/buildings, Stellaris 4.5.2).

Source: common/buildings/00_capital_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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