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Titan of Industry

Veteran leader trait · Veteran
OfficialCommanderScientistCouncilStarting ruler

Titan of Industry is a veteran leader trait in Stellaris 4.5.2 for Official, Commander and Scientist, with an effect on the council. It gives +10% Minerals Minerals from Jobs, +5% Alloys Alloys from Jobs and +5% Consumer Goods Consumer Goods from Jobs. It upgrades to Leader Trait Legendary Industry Titan 2. It can be picked for the starting ruler (1 point).

Classes
Official, Commander, Scientist
Type
Veteran
Rarity
Veteran
Ruler creation cost
1
ID
leader_trait_legendary_industry_titan

What Titan of Industry does

Modifier lines by where the leader applies them, as the game prints them; triggered ones with their condition.

On the council
  • +10%Minerals Minerals from Jobs
  • +5%Alloys Alloys from Jobs
  • +5%Consumer Goods Consumer Goods from Jobs

Luminary Ruler Trait

Tiers

replace_traits: each tier replaces the one before when the leader gains it.

  1. Titan of Industry
  2. →Leader Trait Legendary Industry Titan 2
  3. →Leader Trait Legendary Industry Titan 3

Who can get it

leader_potential_add and the other limits of the trait (the wording is ours).

Only with origin

In the game

This leader sees a healthy economy as the foundation of any great nation.

Veteran Leader Trait ()

Titan of Industry: questions

Which leaders can get Titan of Industry?

Official, Commander and Scientist; it is a veteran trait of veteran rarity.

Does Titan of Industry upgrade?

It is replaced by Leader Trait Legendary Industry Titan 2 at the next tier.

What is the ID of Titan of Industry?

leader_trait_legendary_industry_titan

Source: common/traits/10_paragon_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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