
Behemoth Mutations: Precision
Behemoth Mutations: Precision is a modifier in Stellaris 4.5.2: +15% Class I Behemoth Ship Weapons Range, +15% Class I Behemoth Accuracy, +15% Class II Behemoth Ship Weapons Range, +15% Class II Behemoth Accuracy, +15% Class III Behemoth Ship Weapons Range and 4 more. The game adds it through the event "Behemoth Mutations" (option "Make them deadlier") until removed.
What Behemoth Mutations: Precision does
- +15%Class I Behemoth Ship Weapons Range
- +15%Class I Behemoth Accuracy
- +15%Class II Behemoth Ship Weapons Range
- +15%Class II Behemoth Accuracy
- +15%Class III Behemoth Ship Weapons Range
- +15%Class III Behemoth Accuracy
- +15%Class IV Behemoth Ship Weapons Range
- +15%Class IV Behemoth Accuracy
- Behemoth Ship Weapons Range: +$@behemoth_mutation_bio_weapon_range_mult|0%$ Behemoth Accuracy: +$@behemoth_mutation_bio_accuracy_mult|0%$
How to get Behemoth Mutations: Precision
The events, decisions and other parts of the game that add it, and how long it lasts.
Behemoth MutationsEventOption: “Make them deadlier!”Lasts until removed
In the game
This multi-ocular adaptation allows for high precision shots at incredible distances.
ID
behemoth_mutation_bioBehemoth Mutations: Precision: questions
What does Behemoth Mutations: Precision do in Stellaris?
+15% Class I Behemoth Ship Weapons Range, +15% Class I Behemoth Accuracy, +15% Class II Behemoth Ship Weapons Range, +15% Class II Behemoth Accuracy, +15% Class III Behemoth Ship Weapons Range, +15% Class III Behemoth Accuracy, +15% Class IV Behemoth Ship Weapons Range, +15% Class IV Behemoth Accuracy and Behemoth Ship Weapons Range: +$@behemoth_mutation_bio_weapon_range_mult|0%$ Behemoth Accuracy: +$@behemoth_mutation_bio_accuracy_mult|0%$.
How do you get the Behemoth Mutations: Precision modifier?
event "Behemoth Mutations" (option "Make them deadlier") and until removed.
What is the ID of Behemoth Mutations: Precision?
behemoth_mutation_bio (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).
