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Behemoth Mutations: Psionics

Modifier

Behemoth Mutations: Psionics is a modifier in Stellaris 4.5.2: +0.01 Class I Behemoth Daily Shield Regen, +0.01 Class I Behemoth Shield Hardening, +0.01 Class II Behemoth Daily Shield Regen, +0.01 Class II Behemoth Shield Hardening, +0.01 Class III Behemoth Daily Shield Regen and 4 more. The game adds it through the event "Behemoth Mutations" (option "The power of the Shroud will sustain them") until removed.

Lasts
until removed
Places that add it
2
ID
behemoth_mutation_psi_2

What Behemoth Mutations: Psionics does

  • +0.01Class I Behemoth Daily Shield Regen
  • +0.01Class I Behemoth Shield Hardening
  • +0.01Class II Behemoth Daily Shield Regen
  • +0.01Class II Behemoth Shield Hardening
  • +0.01Class III Behemoth Daily Shield Regen
  • +0.01Class III Behemoth Shield Hardening
  • +0.01Class IV Behemoth Daily Shield Regen
  • +0.01Class IV Behemoth Shield Hardening
  • Behemoth Daily Shield Regen: +$@behemoth_mutation_psi_shield_regen_add_perc|0%$ per 100 Telepaths or Transference Volunteer Behemoth Shield Hardening: +$@behemoth_mutation_psi_shield_hardening_add|0%$ per 100 Telepaths or Transference Volunteer Current Number of 100 Employed Telepaths and Transference Volunteer: …

How to get Behemoth Mutations: Psionics

The events, decisions and other parts of the game that add it, and how long it lasts.

  • Behemoth MutationsEventOption: “The power of the Shroud will sustain them.”Lasts until removed

And 1 more place in the game, some with no name of their own.

In the game

O Beasts, take our power!

ID

behemoth_mutation_psi_2

Behemoth Mutations: Psionics: questions

What does Behemoth Mutations: Psionics do in Stellaris?

+0.01 Class I Behemoth Daily Shield Regen, +0.01 Class I Behemoth Shield Hardening, +0.01 Class II Behemoth Daily Shield Regen, +0.01 Class II Behemoth Shield Hardening, +0.01 Class III Behemoth Daily Shield Regen, +0.01 Class III Behemoth Shield Hardening, +0.01 Class IV Behemoth Daily Shield Regen, +0.01 Class IV Behemoth Shield Hardening and Behemoth Daily Shield Regen: +$@behemoth_mutation_psi_shield_regen_add_perc|0%$ per 100 Telepaths or Transference Volunteer Behemoth Shield Hardening: +$@behemoth_mutation_psi_shield_hardening_add|0%$ per 100 Telepaths or Transference Volunteer Current Number of 100 Employed Telepaths and Transference Volunteer: ….

How do you get the Behemoth Mutations: Psionics modifier?

event "Behemoth Mutations" (option "The power of the Shroud will sustain them") and until removed.

What is the ID of Behemoth Mutations: Psionics?

behemoth_mutation_psi_2 (Stellaris 4.5.2).

From the game files · Stellaris Cygnus v4.5.2 (9776).

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