
Overtuned
Overtuned is an origin in Stellaris 4.5.2. Requirements: Does NOT have a Natural Design Civic; Does NOT have a Entropy Drinkers Civic. Not with authority Machine Intelligence and species Machine. It gives +2 Organic Species Modification Points and +1 Organic Species Trait Picks. DLC: Toxoids Species Pack.
What Overtuned does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- Species Traits: Access to Overtuned Traits
- Overtuned Traits:
- Can be boosted by the Damn the Consequences Edict
- Can be added and removed through Genetic Modification
- Additional Starting Technologies: Gene Tailoring
- +2Organic Species Modification Points
- +1Organic Species Trait Picks
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Not: Authority: Machine Intelligence
- Does NOT have a Natural Design Civic
- Does NOT have a Entropy Drinkers Civic
- Not: Species archetype: Machine
In the game
This civilization uses any and all means of organic enhancement, no matter the risk, no matter the cost. After all, it is better to burn out brightly than fade away into obscurity.
Try it in the empire builder →
Overtuned: questions
What are the requirements for Overtuned in Stellaris?
Does NOT have a Natural Design Civic; Does NOT have a Entropy Drinkers Civic. Not with authority Machine Intelligence and species Machine. DLC: Toxoids Species Pack.
What does the Overtuned origin do?
It gives +2 Organic Species Modification Points and +1 Organic Species Trait Picks, plus the effects its description lists.
What is the ID of Overtuned?
origin_overtuned (Stellaris 4.5.2).
Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).