StellarisDB

Scorched World Heralds

Civic
Locked after creationInfernals Species Pack

Scorched World Heralds is a civic in Stellaris 4.5.2. Requirements: species class Thermophile; Is some degree of Xenophobe; Is not Pacifist; Does NOT have a Sovereign Guardianship Civic; Does NOT have a Genesis Guides Civic. Not with Gestalt Consciousness, authority Corporate, civic Barbaric Despoilers or Pompous Purists or Crusader Spirit or Selective Kinship or Fanatic Purifiers or Death Cult or Secret Societies or Diplomatic Corps or Memorialists or Void Reavers and origin Syncretic Evolution or Common Ground or Hegemon or Tree of Life or Knights of the Toxic God or Broken Shackles or Here Be Dragons or Ocean Paradise or Wilderness or Fear of the Dark or Scion. It gives +15% Ship Weapons Range, +15% Armor Hit Points and +15% Ship Build Speed. DLC: Infernals Species Pack.

Kind
Civic
Group
Regular empires
Players can pick it
yes
Clashes with
19
ID
civic_scorched_earth
Scorched World Heralds

What Scorched World Heralds does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Cannot engage in Diplomacy except with Thermophiles.

- Cannot access the Galactic Market.

- Grants the 'Cleansing Blaze' casus belli on other species.

- Gains  Unity when bombarding with the Firestorm bombardment stance.

- Creates special blockers with the Seismic Carpet Bombing bombardment stance on the planet below.

- Non-Thermophile Species are restricted to Slavery or worse.

  • +15%Ship Weapons Range
  • +15%Armor Hit Points
  • +15%Ship Build Speed
  • +50%Naval Capacity
  • +40%Army Health
  • +50%Research Speed (Materials)

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Cannot be taken with Scorched World Heralds

Civics that forbid this one or that this one forbids.

In the game

Heat permeates every facet of this society's culture, from traditions and rituals to technology itself. They see themselves as the galaxy's rightful fiery supremacists, viewing weaker species as mere obstacles on the path to an ideal universe, fit only for Thermophiles.

Try it in the empire builder →

Scorched World Heralds: questions

What are the requirements for Scorched World Heralds in Stellaris?

species class Thermophile; Is some degree of Xenophobe; Is not Pacifist; Does NOT have a Sovereign Guardianship Civic; Does NOT have a Genesis Guides Civic. Not with Gestalt Consciousness, authority Corporate, civic Barbaric Despoilers or Pompous Purists or Crusader Spirit or Selective Kinship or Fanatic Purifiers or Death Cult or Secret Societies or Diplomatic Corps or Memorialists or Void Reavers and origin Syncretic Evolution or Common Ground or Hegemon or Tree of Life or Knights of the Toxic God or Broken Shackles or Here Be Dragons or Ocean Paradise or Wilderness or Fear of the Dark or Scion. DLC: Infernals Species Pack.

What can't Scorched World Heralds be combined with?

Fanatic Purifiers, Barbaric Despoilers, Diplomatic Corps, Death Cult, Memorialists, Pompous Purists, Crusader Spirit, Selective Kinship, Sovereign Guardianship, Genesis Guides and 9 more — each forbids the other in the files' rules.

What does the Scorched World Heralds civic do?

It gives +15% Ship Weapons Range, +15% Armor Hit Points, +15% Ship Build Speed, +50% Naval Capacity, +40% Army Health and +50% Research Speed (Materials), plus the effects its description lists.

Can Scorched World Heralds be changed after the game starts?

No — the files set it as not modifiable after the empire is created (modification = no).

What is the ID of Scorched World Heralds?

civic_scorched_earth (Stellaris 4.5.2).

Source: common/governments/civics/00_civics.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

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