
Imperial Fiefdom
Imperial Fiefdom is an origin in Stellaris 4.5.2. Requirements: Does NOT have a Genocidal Civic. Not with civic Inward Perfection or Driven Assimilator. DLC: Overlord.
What Imperial Fiefdom does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- Subject of an Advanced AI Empire
- Can select a Specialist Subject type at the start of the game
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Not: Nomadic empire
- None of
- Does NOT have a Genocidal Civic
In the game
Our first endeavor beyond our home planet was a painful one, suddenly and brutally subjected to the whims of a foreign galactic power. Now we look towards a future in which we no longer live in the shadow of another empire.
Try it in the empire builder →
Imperial Fiefdom: questions
What are the requirements for Imperial Fiefdom in Stellaris?
Does NOT have a Genocidal Civic. Not with civic Inward Perfection or Driven Assimilator. DLC: Overlord.
What does the Imperial Fiefdom origin do?
Its effects are listed in its description on this page.
What is the ID of Imperial Fiefdom?
origin_imperial_vassal (Stellaris 4.5.2).
Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).