StellarisDB

High Gravity

Planet modifier

High Gravity is a planet modifier in Stellaris 4.5.2: +10% Infrastructure Cost, -5% Habitability and +2 Max Districts. When the galaxy is made it can appear on these planet classes: Desert World, Tropical World, Arid World, Continental World, Ocean World and 7 more. The event "Morphing Landscapes" adds it.

Planet classes
12
Events that add it
1
ID
pm_high_gravity

What High Gravity does

On the planet that has it.

  • +10%Infrastructure Cost
  • -5%Habitability
  • +2Max Districts

Where it appears

The planet classes that can roll it when the galaxy is made, with the weight each adds (a higher weight, a likelier roll), and what rules it out.

Events that add High Gravity

In the game

This planet is unusually dense and so has uncomfortably high gravity.

ID

Planet modifierpm_high_gravityIts modifierhigh_gravity

High Gravity: questions

What does High Gravity do in Stellaris?

+10% Infrastructure Cost, -5% Habitability and +2 Max Districts.

Which planets can have High Gravity?

When the galaxy is made: Desert World, Tropical World, Arid World, Continental World, Ocean World, Tundra World, Arctic World, Alpine World, Savanna World, Volcanic World, Relic World and Tomb World.

From the game files · Stellaris Cygnus v4.5.2 (9776).

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