
Desert World
Desert World is a planet class with a dry climate in Stellaris 4.5.2. It can be colonized. Species with Desert Preference live on it at 80% habitability. It can be terraformed into 14 other classes.
Habitability on a Desert World
A species' habitability here by its habitability trait.
- Desert Preference80%
- Dry Planet Preference75%
- Arid Preference60%
- Nanite World Habitability60%
- Savanna Preference60%
- Tomb World Preference60%
- Tomb World Preference60%
- Volcanic Preference60%
- Cold Planet Preference50%
- Mutagenic Habitability50%
- Volcanic Preference50%
- Wet Planet Preference50%
- Alpine Preference20%
- Arctic Preference20%
- Continental Preference20%
- Ocean Preference20%
- Tropical Preference20%
- Tundra Preference20%
- AI World Preference1%
Species that prefer it
Terraforming
Time and cost of each change, and the technology or condition it needs.
- Arid World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Savanna World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tropical World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Continental World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Ocean World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arctic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tundra World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Alpine World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Volcanic World1000 days
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Country flag: allow terraforming into volcanic
- Any of
- Gaia World10 years
7,500Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
3,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Empire
- Planet flag: terraform nucleus transfixed
- Ascension perk: World Shaper
- Empire
- Any of
- Machine World20 years
10,000Energy CreditsOffered when…
- Hive World20 years
10,000Energy CreditsOffered when…
- Tomb World10 years
1,000Energy Credits
100Exotic Gases
100Volatile MotesOffered when…
- Policy: For Science!
- Country flag: relentless industrialists study completed
- Hive World10 years
0Energy CreditsOffered when…
- Country flag: bio mutation
- Hive Mind
- Origin: Evolutionary Predators
Needs:- Never (switched off)
- Desert World3 years
500BiomassOffered when…
- Origin: Wilderness
- Country flag: started dry
- Empire
- Not: Is colony
- Savanna World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arid World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Continental World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tropical World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Ocean World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arctic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tundra World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Alpine World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Volcanic World1000 days
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tomb World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
- Any of
- Barren World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Barren World20 years
15,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
7,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Machine World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
8,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Hive World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Nanite World1 year
1,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Toxic World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Toxic Terraforming Candidate
Needs:- Any of
- Ascension perk: Detox
- Country flag: knights detox
- Technology: Climate Restoration
- Any of
- Nanite World1 year
1,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Desert World3 years
500BiomassOffered when…
- Origin: Wilderness
- Country flag: started dry
- Empire
- Not: Is colony
Planet modifiers it can roll
Features a world of this class can get when the galaxy is made.
Hazardous Weather-10% Habitability, -5% Happiness
Hostile Fauna-10% Habitability, -5% Happiness
Weak Magnetic Field-5% Habitability, -5% Pop Growth Speed
Strong Magnetic Field+1 Physics Research Produced per 100 Technicians, +4 Max Generator Districts
Abundant Geothermal Activity+1 Engineering Research Produced per 100 Technicians, +4 Max Generator Districts
Unstable Tectonics-10% Habitability, -5% Happiness
Tidal Locked-30% Max Districts, -3 Max Agriculture Districts
Asteroid Impacts-5% Habitability, +5% Minerals from Jobs
Wild Storms-5% Habitability, -5% Happiness
Low Gravity-10% Infrastructure Cost, -5% Habitability
High Gravity+10% Infrastructure Cost, -5% Habitability
High Quality Minerals+15% Minerals from Jobs, +4 Max Mining Districts
Exceptional Quality Minerals+25% Minerals from Jobs, +8 Max Mining Districts
Poor Quality Minerals-25% Minerals from Jobs, -3 Max Mining Districts
Titanic Life+25% Society Research from Jobs
Asteroid Belt+1 Engineering Research Produced per 100 Miners, +4 Max Mining Districts
Subterranean Wildlife+2 Max Districts, +20% Infrastructure Upkeep
Natural Beauty+5% Happiness, +25% Automatic Resettlement Destination Chance
Atmospheric Aphrodisiac+5% Habitability, +10% Pop Growth Speed
Atmospheric Hallucinogen+5% Biological Pop Happiness, +5% Lithoid Pop Happiness
Bleak-10% Habitability, -1 Food Produced per 100 Farmers
Stratospheric Vents+5% Society Research from Jobs, +5% Engineering Research from Jobs
Deposits that name it
Deposits whose placement names this planet class; deposits allowed on any suitable world are not listed.
In the game
Dry, rocky world with a nitrogen-oxygen atmosphere. Precipitation and major bodies of surface water are relatively rare. Significant temperature variations between day and night cycles. Vegetation is scarce, but even moderate precipitation can make the desert bloom.
ID
pc_desertDesert World: questions
Can you colonize a Desert World in Stellaris?
Yes. Habitability depends on the species' trait: Desert Preference 80%, Dry Planet Preference 75%, Arid Preference 60% and Nanite World Habitability 60%.
How do you terraform a Desert World?
It can become Arid World, Savanna World, Tropical World, Continental World, Ocean World and 9 more. It can be made from Savanna World, Arid World, Continental World, Tropical World, Ocean World and 11 more. The terraforming list on this page gives the time, cost and what each change needs.
What is the ID of Desert World?
pc_desert (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).