
Tropical World
Tropical World is a planet class with a wet climate in Stellaris 4.5.2. It can be colonized. Species with Tropical Preference live on it at 80% habitability. It can be terraformed into 14 other classes.
Habitability on a Tropical World
A species' habitability here by its habitability trait.
- Tropical Preference80%
- Wet Planet Preference75%
- Continental Preference60%
- Nanite World Habitability60%
- Ocean Preference60%
- Tomb World Preference60%
- Tomb World Preference60%
- Cold Planet Preference50%
- Dry Planet Preference50%
- Mutagenic Habitability50%
- Volcanic Preference50%
- Alpine Preference20%
- Arctic Preference20%
- Arid Preference20%
- Desert Preference20%
- Savanna Preference20%
- Tundra Preference20%
- Volcanic Preference20%
- AI World Preference1%
Species that prefer it
Terraforming
Time and cost of each change, and the technology or condition it needs.
- Continental World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Ocean World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Desert World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arid World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Savanna World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arctic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tundra World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Alpine World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Volcanic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Country flag: allow terraforming into volcanic
- Any of
- Gaia World10 years
7,500Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
3,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Empire
- Planet flag: terraform nucleus transfixed
- Ascension perk: World Shaper
- Empire
- Any of
- Machine World20 years
10,000Energy CreditsOffered when…
- Hive World20 years
10,000Energy CreditsOffered when…
- Tomb World10 years
1,000Energy Credits
100Exotic Gases
100Volatile MotesOffered when…
- Policy: For Science!
- Country flag: relentless industrialists study completed
- Hive World10 years
0Energy CreditsOffered when…
- Country flag: bio mutation
- Hive Mind
- Origin: Evolutionary Predators
Needs:- Never (switched off)
- Tropical World3 years
500BiomassOffered when…
- Origin: Wilderness
- Country flag: started wet
- Empire
- Not: Is colony
- Continental World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Ocean World5 years
2,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
1,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arid World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Desert World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Savanna World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Arctic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tundra World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Alpine World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Volcanic World10 years
5,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Should show standard terraforming
- Any of
- Not: Wilderness empire
- Technology: Terrestrial Sculpting
- Any of
- Any of
- Tomb World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
- Any of
- Barren World15 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Barren World15 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Machine World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
8,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Hive World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,500Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Nanite World1 year
1,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Terraforming Candidate
- Any of
- Toxic World20 years
10,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
5,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Empire
- Modifier: Toxic Terraforming Candidate
Needs:- Any of
- Ascension perk: Detox
- Country flag: knights detox
- Technology: Climate Restoration
- Any of
- Nanite World1 year
1,000Energy Credits — any of: Not: Wilderness empire; any of: Is colony; none of:…- Any of
- Not: Wilderness empire
- Empire
- Is colony
- Is habitable for wilderness
2,000Biomass — Wilderness empire; any of: Not: Is colony; none of: Is arti…- Wilderness empire
- Empire
- Any of
- Not: Is colony
- Not: Is habitable for wilderness
- Any of
Offered when…
- Any of
- Tropical World3 years
500BiomassOffered when…
- Origin: Wilderness
- Country flag: started wet
- Empire
- Not: Is colony
Planet modifiers it can roll
Features a world of this class can get when the galaxy is made.
Hazardous Weather-10% Habitability, -5% Happiness
Hostile Fauna-10% Habitability, -5% Happiness
Weak Magnetic Field-5% Habitability, -5% Pop Growth Speed
Strong Magnetic Field+1 Physics Research Produced per 100 Technicians, +4 Max Generator Districts
Abundant Geothermal Activity+1 Engineering Research Produced per 100 Technicians, +4 Max Generator Districts
Unstable Tectonics-10% Habitability, -5% Happiness
Tidal Locked-30% Max Districts, -3 Max Agriculture Districts
Asteroid Impacts-5% Habitability, +5% Minerals from Jobs
Wild Storms-5% Habitability, -5% Happiness
Low Gravity-10% Infrastructure Cost, -5% Habitability
High Gravity+10% Infrastructure Cost, -5% Habitability
High Quality Minerals+15% Minerals from Jobs, +4 Max Mining Districts
Exceptional Quality Minerals+25% Minerals from Jobs, +8 Max Mining Districts
Poor Quality Minerals-25% Minerals from Jobs, -3 Max Mining Districts
Titanic Life+25% Society Research from Jobs
Asteroid Belt+1 Engineering Research Produced per 100 Miners, +4 Max Mining Districts
Subterranean Wildlife+2 Max Districts, +20% Infrastructure Upkeep
Natural Beauty+5% Happiness, +25% Automatic Resettlement Destination Chance
Atmospheric Aphrodisiac+5% Habitability, +10% Pop Growth Speed
Atmospheric Hallucinogen+5% Biological Pop Happiness, +5% Lithoid Pop Happiness
Lush+10% Habitability, +20% Food from Jobs
Rich Microflora+4 Max Agriculture Districts, +1 Society Research Produced per 100 Farmers
Stratospheric Vents+5% Society Research from Jobs, +5% Engineering Research from Jobs
Deposits that name it
Deposits whose placement names this planet class; deposits allowed on any suitable world are not listed.
In the game
Humid, rocky world with a thick nitrogen-oxygen atmosphere. Seasons with significant precipitation are interchanged with drier periods. Most landmasses are covered in dense vegetation.
ID
pc_tropicalTropical World: questions
Can you colonize a Tropical World in Stellaris?
Yes. Habitability depends on the species' trait: Tropical Preference 80%, Wet Planet Preference 75%, Continental Preference 60% and Nanite World Habitability 60%.
How do you terraform a Tropical World?
It can become Continental World, Ocean World, Desert World, Arid World, Savanna World and 9 more. It can be made from Continental World, Ocean World, Arid World, Desert World, Savanna World and 11 more. The terraforming list on this page gives the time, cost and what each change needs.
What is the ID of Tropical World?
pc_tropical (Stellaris 4.5.2).
From the game files · Stellaris Cygnus v4.5.2 (9776).