
Tidal Locked
Tidal Locked is a planet modifier in Stellaris 4.5.2: -30% Max Districts and -3 Max Agriculture Districts. When the galaxy is made it can appear on these planet classes: Desert World, Tropical World, Arid World, Continental World, Ocean World and 5 more. The event "Morphing Landscapes" adds it.
What Tidal Locked does
On the planet that has it.
- -30%Max Districts
- -3Max Agriculture Districts
Where it appears
The planet classes that can roll it when the galaxy is made, with the weight each adds (a higher weight, a likelier roll), and what rules it out.
Desert Worldweight 1
Tropical Worldweight 1
Arid Worldweight 1
Continental Worldweight 1
Ocean Worldweight 1
Tundra Worldweight 1
Arctic Worldweight 1
Alpine Worldweight 1
Savanna Worldweight 1
Relic Worldweight 1
- The planet already has more than 1 planet modifier
Events that add Tidal Locked
- Morphing LandscapesEventOption: “Leave”Lasts until removed
- Alpha CentauriStar systemLasts until removed
- Alpha CentauriStar systemLasts until removed
- Alpha CentauriStar systemLasts until removed
- Alpha CentauriStar systemLasts until removed
- Alpha CentauriStar systemLasts until removed
In the game
This world is tidally locked around its star, meaning that one side always has daylight while the other is locked in eternal darkness. If life exists here, it is likely limited to the twilight regions where the two sides meet.
ID
pm_tidal_lockedIts modifiertidal_lockedTidal Locked: questions
What does Tidal Locked do in Stellaris?
-30% Max Districts and -3 Max Agriculture Districts.
Which planets can have Tidal Locked?
When the galaxy is made: Desert World, Tropical World, Arid World, Continental World, Ocean World, Tundra World, Arctic World, Alpine World, Savanna World and Relic World.
From the game files · Stellaris Cygnus v4.5.2 (9776).
