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Tidal Locked

Planet modifier

Tidal Locked is a planet modifier in Stellaris 4.5.2: -30% Max Districts and -3 Max Agriculture Districts. When the galaxy is made it can appear on these planet classes: Desert World, Tropical World, Arid World, Continental World, Ocean World and 5 more. The event "Morphing Landscapes" adds it.

Planet classes
10
Events that add it
1
ID
pm_tidal_locked

What Tidal Locked does

On the planet that has it.

  • -30%Max Districts
  • -3Max Agriculture Districts

Where it appears

The planet classes that can roll it when the galaxy is made, with the weight each adds (a higher weight, a likelier roll), and what rules it out.

Never when
  • The planet already has more than 1 planet modifier

Events that add Tidal Locked

  • Morphing LandscapesEventOption: “Leave”Lasts until removed
  • Alpha CentauriStar systemLasts until removed
  • Alpha CentauriStar systemLasts until removed
  • Alpha CentauriStar systemLasts until removed
  • Alpha CentauriStar systemLasts until removed
  • Alpha CentauriStar systemLasts until removed

In the game

This world is tidally locked around its star, meaning that one side always has daylight while the other is locked in eternal darkness. If life exists here, it is likely limited to the twilight regions where the two sides meet.

ID

Planet modifierpm_tidal_lockedIts modifiertidal_locked

Tidal Locked: questions

What does Tidal Locked do in Stellaris?

-30% Max Districts and -3 Max Agriculture Districts.

Which planets can have Tidal Locked?

When the galaxy is made: Desert World, Tropical World, Arid World, Continental World, Ocean World, Tundra World, Arctic World, Alpine World, Savanna World and Relic World.

From the game files · Stellaris Cygnus v4.5.2 (9776).

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