
Weak Magnetic Field
Weak Magnetic Field is a planet modifier in Stellaris 4.5.2: -5% Habitability, -5% Pop Growth Speed and +10% Physics Research from Jobs. When the galaxy is made it can appear on these planet classes: Desert World, Tropical World, Arid World, Continental World, Ocean World and 6 more. The event "Morphing Landscapes" adds it.
What Weak Magnetic Field does
On the planet that has it.
- -5%Habitability
- -5%Pop Growth Speed
- +10%
Physics Research from Jobs
Where it appears
The planet classes that can roll it when the galaxy is made, with the weight each adds (a higher weight, a likelier roll), and what rules it out.
Desert Worldweight 10
Tropical Worldweight 10
Arid Worldweight 10
Continental Worldweight 10
Ocean Worldweight 10
Tundra Worldweight 10
Arctic Worldweight 10
Alpine Worldweight 10
Savanna Worldweight 10
Volcanic Worldweight 10
Relic Worldweight 10
- Planet modifier: Strong Magnetic Field
- The planet already has more than 1 planet modifier
Events that add Weak Magnetic Field
- Morphing LandscapesEventOption: “Leave”Lasts until removed
In the game
Although habitable, this world has a weak magnetic field that offers little protection against cosmic radiation.
ID
pm_weak_magnetic_fieldIts modifierweak_magnetic_fieldWeak Magnetic Field: questions
What does Weak Magnetic Field do in Stellaris?
-5% Habitability, -5% Pop Growth Speed and +10% Physics Research from Jobs.
Which planets can have Weak Magnetic Field?
When the galaxy is made: Desert World, Tropical World, Arid World, Continental World, Ocean World, Tundra World, Arctic World, Alpine World, Savanna World, Volcanic World and Relic World.
From the game files · Stellaris Cygnus v4.5.2 (9776).
